Ops sim — realistic flight cycles, clean UX
Run an airline like an operator.
A modern, map-first airline manager focused on decision-making: scheduling, fleet economics, demand, and real-time flight outcomes — without the MMO clutter.
Real-time flight cycles
Revenue settles on arrival/return.
Fleet economics
Used market driven by hours/cycles.
Demand that makes sense
Mostly per-user, not MMO chaos.
Map-first ops UI
Network + panels, not spreadsheet hell.
Operations overview
Preview shell (placeholder)
Managed World
Cash
$1,248,220
Available funds
Fleet
3 aircraft
Active rotation
Flights
12 today
In-progress & scheduled
Network map
routes • demand • hubs
Primary hub
EGLL
Top route
EGLL → EHAM
Demand
Stable
Screenshot area will become the real map + panels
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